I've been playing The Secret World off and on since it officially opened up, and so far it's been a lot of fun. It has it's faults, though. Every time my friend Barry comes over, I have a brief moment of fear that he'll ask to play the game with me. Lately he's been picking Star Wars: The Old Republic, which I don't currently have installed and have informed him of this fact last three times he's been over.
I'll get to SWTOR again in the future. Right now my plate is already piled high with my friends' latest surge into LOTRO, trying to find solace in that sweet bosom before the closure of City of Heroes. Have I told you yet how Ran-san (aka "Namiru" in earlier posts) pledged to never play LOTRO? Have I mentioned that he just bought the Riders of Rohan expansion and is currently marching his way through the Lone Lands on a level 30 toon? Of course, Matt, Sarah, and I have been there with him.
But to get back on topic, it's not that Barry is a bad gamer. He's saved my skin quite a few times. It's not that TSW is a bad game; I've been enjoying myself. It's just that certain teams of people work better in certain games. Barry and I work pretty well together in Champions and City of Heroes. However, get us to try to work together on even the most straight forward of TSW's missions and we're usually slaughtered at least once. Usually from some misinformation gleaned from a website, or faulty memory. When I teamed with Matt and Eric, I didn't die once.
What I enjoy most about this game is the immersion. It sounds silly, but I'm the kind of person who loves to approach random NPC's and see what they have to say, read their back stories, watch practically every cutscene, and follow every dialog tree I can for them. I want to know the whole story, explore the entire city without leaving any trace of fog of war, gather all the exploration badges, and do as many side missions as possible to unlock further information about the world I'm playing in. It comes down to a love of miniature things. I used to love collecting dollhouse furniture and stuff like the original Polly Pocket and Littlest Pet Shop toys. Maybe it's a craving for control over something. Maybe it's a creative outlet for building my own character's backstory. Either way, TSW satisfies this curiosity in a way that CoH, AO, and even LOTRO haven't. The illusion always seems to wear thin in those games, but not so much in TSW.
Showing posts with label The Secret World. Show all posts
Showing posts with label The Secret World. Show all posts
10.28.2012
10.07.2012
Liunge L33ts Episode 2: The Ski Chalet Part 1
I think we spend more time reminiscing about City of Heroes/Villains, than we do berating NC Soft for...well...being assholes and shutting down the game in late November. I'm sorry if you're tired of hearing the CoH community voice their disapproval over the game's closure. I disagree with Ran-san (aka "Nomiru" in previous posts), I know the game wouldn't have been around forever. Eventually everything ends. This was not the way to end it though, and NC Soft has only themselves to blame for the bad PR. However, even after all that, I'm still going to play Guild Wars 2. I figure I paid for it, there's no subscription, and I'm pretty sure I can enjoy the game without paying into the cash shop, so why not? I've only managed to log about 2 hours of gameplay, but it was fun enough to make me want to return.
This episode, I also introduce Eric "Setzer" Craig, the current Head of Registration for Geek.Kon 2013 as one of our guests. He's been playing CoH for quite a while and I hope I can have on in future episodes to discuss other MMO's.
We wind up touching on a wide variety of topics this episode including Tabula Rasa, Korean Grinders, esports, The Secret World and other Funcom games, etc. As always, polite, constructive criticism is welcome, as this show is still very much a work in progress.
This episode, I also introduce Eric "Setzer" Craig, the current Head of Registration for Geek.Kon 2013 as one of our guests. He's been playing CoH for quite a while and I hope I can have on in future episodes to discuss other MMO's.
We wind up touching on a wide variety of topics this episode including Tabula Rasa, Korean Grinders, esports, The Secret World and other Funcom games, etc. As always, polite, constructive criticism is welcome, as this show is still very much a work in progress.
Labels:
Anarchy Online,
bliptv,
City of Heroes,
Cryptic,
FRAPS,
Gaming,
Girl Gaming,
Guild Wars 2,
Lounge L33ts,
Matt Winchell,
MMO,
NCSoft,
Paragon Studios,
Ran-san,
The Secret World,
video game
Location:
Madison, WI, USA
8.22.2012
Gamepadding Through The Secret World
I've been playing The Secret World off and on for the past month, or so. Everything was going well until I reached the first combat sequence after watching my character fall unconscious outside London's Ealdwic Park. This was when things got rather difficult, and painful, fast. The shooter style combined with the hotbar commands and tab targeting put a bit of a strain on my wrist. The result is that I stopped playing, did a little research, and found the following link on the TSW forums:
From there, I downloaded the Xpadder
program for about $10:
Now I'm sure more than a few of you
reading this know of other, better (free) programs and techniques for
getting a gamepad to work with The Secret World. I'm also fairly
positive the layout pictured isn't the most efficient. However this
is my first time trying to set up a gamepad to work with a PC game,
so this layout is very much a work in progress.
What we see here is Set 1 of 3, where
I try to put the most useful buttons such as main attacks, movement,
tab targeting, and camera. When you first create a new layout, you
can select from a list on the Xpadder website to load the image of
the controller you are mapping, in this case a Logitech Gamepad F310.
I made sure to register the movements of all the analog sticks and
buttons with the program. I then went through and assigned key(s)
from the keyboard to each button and each direction of the analog
stick. The sticks can be assigned as few a 4 direction functions and
up to 8, as well as defaults for W,A,S,D and the arrow keys. Clicking
the little wrench will show you more options. In order to keep
everything organized, I named the buttons after their function by
clicking on the green “Abc” area in the Xpadder UI.
I was able to also bind multiple
keyboard functions to one button/analog direction as well. You can do
this by clicking on the initial key you want to bind in the Xpadder
keyboard interface, then going into the “Advanced” menu to add a
second key bind. This helped in setting up the camera movement, since
I could map the right click mouse button along with a direction:
Now here comes the tricky part. Since
there are a lot more keys for TSW than just the primary ones featured
in Set 1, I needed to make a second Set. Once I created Set 2, I had
to link it to Set 1 to be able to switch between the two. The forum
post recommended using the “When Held” assignment to one of the
triggers/bumpers. Instead, I played around with the “One Way Click”
and “Two Way Click” options before realizing that all of these
functions needed an anchor point between the sets involved. I decided
to stick with the “When Held” function as it was the easiest to
work with. I then went through and, still using the TSW forum post as
a guide, assigned the next round of commands to Set 2:
Finally, Set 3 focused on the basic
functions of the mouse in interacting with the GUI:
I plan on using this program to assign
keys for Age of Conan, as well. Considering that game relies on tab
targeting and directional assault on the enemy's flanks, it should
come in handy. I hope this this post has been of interest.
Labels:
controller,
gamepad,
Gaming,
Girl Gaming,
RPG,
Sci-Fi,
The Secret World,
video game,
websites,
Xpadder
Location:
Madison, WI, USA
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