Great Expectations: The News So Far...

     If you haven't seen it yet, the monthly update posted by Game Director Lindelu on Anarchy Online's forums was a big one:

     I'll be sad to see the Org cities disappear from the landscape, as they were some of the most familiar landmarks to make for if you were under attack and needed a quick escape. While they were fairly uniform in structure, they still had to be set up by the org owner. This lent to a feeling of player ownership and the idea that players could control, in a limited way, the landscape around them. That being said, I am interested to see what the devs come up with to replace them. The fact that they are willing to make such drastic changes to the game, changes that every player will notice no matter what their level is, points to the fact that the devs very much want to improve this game and keep it going for years to come.
     A change I'm really looking forward to is the possibility of a new GUI. I've always had some problem or other with the current GUI, mostly accidentally dragging a portion so that it detaches and won't click back into place. I usually eventually get it to work, but not after spending a bit of time trying to remember what to do. Friending people is another area that could use improvement. Pretty much now you type in the tag: /cc addbuddy PLAYERNAME. It works, but then I'm spoiled by the City of Heroes option of right clicking on someone, or their name, and sending a request to either their specific toon, or their global name.
     The new GMS will be quite helpful to use on my paid account, which I re-upped for about a month. I like the idea that they are at least letting fr00b account players look at the what's for sale in the shops.
     Also, am I the only one who doesn't think a server merge is the death of a game? The devs have assured the players that they are looking to keep the game going and in order to do so, it would be better to move everything onto a newer machine.
     This is especially true when/if the new graphics engine hits. Speaking of which, a new teaser trailer was released for the graphics update (WARNING! This trailer involves strobing lights which may cause seizures or blackouts. Proceed with caution):

     From what I could glean from the trailer, everything looks good. While I agree that the current graphics are very old looking, I still like the cyber punk feeling the overall art design presents. This is a game that thoroughly embraces ugliness as well as beauty, which I find refreshing.
     Lately, I've been playing some City of Heroes. I've mostly been working with Matt on getting the Midnighter missions out of the way for some of my characters. In fact, I've always wanted to post some of my character bios from that game. Hopefully something to make note of for the future.

No comments:

Post a Comment

Thank you for meeping!